Top TFT Comps

He acts as the hard carry in the late game. Buy assassins when they come up and if not be patient. Complete the lineup over time depending on your luck with the picks. Where they are good and where they are strong. In the end, your team comp should look like: Fiora, Garen, Jinx, Kayle, Leona, Lucian, Vayne. No surprise that the comp fits well with the Imperials. Watch for some elderly squads such as Dragon Defenders to recover. Draven will carry this team you just need to believe in him. Remember, in Set 2 there are only 16 Tier 3 champions available in any given game, meaning there are only 16 possible Nocturnes and Sivirs. In the late game, you can replace Yasuo with Master Yi if you can build Talisman of Light as you must preserve the six Light synergy. You can finalize the build with seven champions if you decide to keep Thresh. These events include good luck, good luck and units from the enemy. It is particularly strong in the mid to late game. Until then try to level the Darius and Nidalee. This building is extremely unconventional and not as simple to remove. This is your team in the mid game, and honestly it can win against almost anything. Then as soon as you get Twitch, sell that champion and slap the items onto him. As you approach the late game, you must complete the lineup and get rid of the weaker units. Knowledge is of primary importance in a game such as Teamfight Tactics, but finding out first-hand all the possible strategies requires time, thus I decided to gather some of the best team builds available at the moment. Final team: Zyra, Vladimir, Syndra, Thresh, Nautilus, Annie, Brand, Yorick. We assess compositions depending on 3 main variables: coherence: how well does that comp computer execute from match to match and how can you construct in a sensible starting point? You're arguably running higher quality units in the 2 Rangers variant though. This takes fewer items to get going quickly and may just be one of the easier top tier comps to build with the champions on offer. Final team: Malzahar, Yasuo, Kindred, Sion, Ashe, Janna, Master Yi, Taric. Another good Blademaster comp you can transition to is Shadow + Blademasters. The two champions: Volibear and Braum. You still have 2-3 slots free to add another synergy with high-cost units, depending on what you can find in the champion shop. Patience is key to this strategy, which is really the case in many builds, but even more so in this build. The King in the North comp The King in the North comp has several variations but there are two fairly weak items and two other fairly weak units that will largely dictate how you build this comp. There is not a precise order for the next pieces, but it depends on your luck with the champion shop. Hopefully, you spammed it enough I personally rose three divisions before it got nerfed in. Zyra and Diana are your carries, so build items on them. The idea is to build up your rangers and poison champions while having key champions in play, with the main aim to be to get Singed and Ashe their items. Spend the majority of your money on leveling in order to get all 6 assassins on the field at once. You will keep the Light synergy and get the two Soulbound one. Vacuum assassins: S-tier assassins from the depiction of the Void Team: great cries and lots of real harm render this comp powerful against all. Later in the game on level 8 we can get Janna and look for Master Yi to exchange him with Aatrox, which will give us additional Mystic synergy. Final team: Warwick, Renekton, Braum, Volibear, Senna, Ezreal, Lucian, Olaf. Juggling money and experience is something that you need to get used too. The good product carriers Zed and Kassadin produce because they can be replaced. Talisman of Light parts is also vital. You will retain the Inferno synergy and unlock both four Warden and two Crystal. You now have the four Warden and two Ocean synergies. That can transition into the mid game if your team comp supports it. In this Sologesang team comp, Master Yi and Nocturne are the carries with Sivir helping disable enemy units. You might also need another random tank unit to survive in the early game. The main lineup is complete, but you can also add Lux to achieve four Glacial or four Shadow. Note: Light v1 and v2 are quite similar, but the latter has less requirements to achieve the six Light synergy. In addition, since this is a really popular comp, you need to be cognizant of other players who might be building it. Overall the nerfs and buffs feel like they really helped balance out the game and provide a good opportunity for comp diversity to flourish in the coming weeks we will probably see some counter comps to mages and maybe even a new rangers comp become meta. The best-case would be to have Amumu along with Kindred and Varus for the Inferno comp as well. In the end, your team comp should look like: Darius, Draven, Garen, Katarina, Poppy, Sejuani, Swain. Gameplan: Early game : You look for a void, brawlers and early game murderers. Final team: Ornn, Braum, Volibear, Ezreal, Dr Mundo, Twitch, Olaf, Singed. Other players are also having fun toying around with Glacials, but these builds are a bit more accessible, just as potent, and are adaptable, too. After the Blender comp took nerfs in Patch 9. What you pivot to will largely depend on what strong units and items you have. There are so many different combinations of champion origins and champion classes that you can use to give you an edge in every game. Final Team Comp: Warwick, Lissandra, Ashe, Volibear, Braum, Brand, Sejuani, and Anivia Carries: Brand, Sejuani, and Anivia Strategy: This is a late game strategy for sure. As this game is new and subject to change this guide will be updated as new synergies come out. Teamfight Tactics guide series We have a whole host of other useful Teamfight Tactics guide pages for your convenience. Champions Ranked by Priority If your main synergy is Nobles, this is the order in which you should prioritize the Noble champions. Final team: Taliya, Vladimir, Malzahar, Syndra, Kindred, Veigar, Brand, Master Yi. She plays a more supportive role excluding the enemy team and she gives time to the main carry on killing the enemy backline. If you do this if you can stack items and keep them safe. Stacking other Inferno units, like Brand and Annie, will add to the hex board destruction. For more information, be sure to check back later. As a whole, Nobles consist of two good champions, two okay champions, and two awful champs which keeps them from really competing. Blade of the Ruined King Recurve Bow + Spatula is required to achieve four Blademaster. The two items: Locket of the Iron Solari and Thornmail before it gets removed in. You need an exceptional start to to find all the units and items required to stand your ground also in the late game. The only issue with this lineup is that Brand is a very contested champion. Early Team Members: Elise should be put in until you get Swain and then switch Elise out for him. Technically, the best way to play is to adjust as things happen. We'll never pass along your email address to spammers, scammers, or the like. However, when you hit 6 nobles you are sitting in a pretty good spot to win the game. This is especially true when you get that early Thornmail and 2-star Braum. Giant Slayer, Infinity Edge, Deathblade for late game damage. Snagging Vladimir, Nami, Syndra, and Nautilus will give you the four-unit Ocean bonus. The second can be done by positioning, putting carries in the middle of the pack or if you can position your ranged champions in the corner where they are sandwiched from the outside world. As well as their counter and weaknesses. Optionally, you can skip the three Inferno units in the early game and start directly with the Ocean ones. Flexibility: Can you adjust and change the comp during activities in the match? The entire point is to get this Nocturne, one of the strongest early game Asssassins, as big and buffed up as possible. Mid-game: search for a brand and add 3 elementals with any 2-star units you have. Taric is also a very good defensive wall. This comp is very simple to force because 3 stars or particular objects are not required, but it advantages considerably if you can get them. This means that, with the Blademaster effect on him, he can stack that active quicker and get the bonus AoE damage off more often, making him a monster carry. These buffs do well for Draven in particular. Final team: Syndra, Thresh, Nautilus, Annie, Brand, Nami, Taric, Amumu. When to build it Honestly, you can build this comp against just about anything. These two final champions will boost the survivability of the team as their traits provide magic resistance and dodge chance to the whole lineup. They both work well with on-hit effect items, and Statikk Shiv is great on Ashe. Final team: Yasuo, Nautilus, Sivir, Azir, Annie, Yorick, Annie, Janna, Nami. Final team: Zyra, Diana, Varus, Malzahar, Kindred, Annie, Brand. Making Nocturne a Blademaster with Blade of the Ruined King is necessary to hit the four-unit bonus and get the most efficiency out of the assassin. Vayne is your carry, so try upgrading her to 3-star, and build attack speed and on-hit effect items. Then start farming as many Garens and Vaynes as you can they are your key to winning. After the nerf of Phantom Dancer, Crystal synergy, thanks to its damage reduction, became the only counterattack on Assasins, which made this team comp more commonly found. Final team: Thresh, Nautilus, Annie, Brand, Malphite, Ashe, Amumu, Taric. High damage combined with tankiness is a good combination. In the end, your team comp should look like: Akali, Evelynn, Kennen, Pyke, Rengar, Shen, Zed. Your team composition is complete. The goal is to start picking up as many assassins as possible. Stacking defensive items on him early returns a lot of value. This will probably be Elise and Shyvana in the meantime but get rid of Elise when Gnar becomes an option. In addition, Riot released a follow-up update with a few nerfs to the strongest meta comps that have made way for Mages become the strongest and most dominating meta Team Comp for 9. Eggroll has been nerfed significantly, while other comps have had key champions upgraded to rather insane levels. Also, feel free to replace anyone if you have a glacial piece. Hand of Justice is an amazing item on him. Position them in a way that helps Lucian survive and put a Talisman of Light onto Senna for added benefits. In the late game, it is very flexible: depending on the opponents faced, you might go for four Mystic or four Blademaster. Just shunt the other champions on that row forward and have Nami in the middle to augment her allies with the tidal wave. Finally, Hand of Justice — which does bonus damage on basic attacks or heals for on-hit damage — would be good on either the Nocturne or Sivir. Shadow Blademaster v1 and v2 use the same champions, but the carries, items, and units order are slightly different. These on-hit items can work on Nocturne, but he really prefers an attack speed item before an on-hit one. Your goal is to buff up that Olaf with Locket Shields as much as possible and let him safely auto-attack those Blademasters down while they fail to kill him or your frontline. Teamfight Tactics meta is likely to shift throughout Set Two: Rise of the Elements, but these comps can help you start the ranked grind strong. This team comp is risky but it has good synergy when you get it. Buy her if you can splash Knights. Aatrox can definitely help out with his high damage ability. Final team: Zyra, Malzahar, Yasuo, Kindred, Sion, Annie, Janna, Master Yi. Yasuo is also the fourth Blademaster. This is because you want to keep the other Berserkers as high-health as possible so they can survive longer and have a bigger health pool available when the Assassins and Blademasters use their ultimates. The additional synergy of Steel and Poison, provides a large dose of strength to our champions and gives us a lot of time to kill the enemy units. For the third inventory slot, get Red Buff, Sword Breaker, or Hand of Justice. Final team: Nasus, Vayne, Jax, Kindred, Soraka, Yorick, Master Yi. In this lineup, Twitch is the main carry while Ezreal is the secondary one. There are a strong opportunity comps such as dragon defenders can move to 6 farmworkers and tough guards. For players overwhelmed with all the changes or those looking to solidify some good team comps before hitting the ranked grind, one fellow competitor may be able to help. If you see multiple people building these champions, you may need to consider pivoting. In this lineup you have seven melee heroes, so I suggest placing them all in the same row and building two Locket of the Iron Solari to provide a shield for everyone. Vayne can hold these items in the early game. In the late game, you can replace Thresh with Nami for a stronger Ocean unit, and then add Malphite as your last tank to keep the Warden bonus. If you're lucky, get to level 8 before rolling. Mid game you are going to lose pretty hard until you get all 6 assassins. Moving into the late game, you must remove Diana, Zyra, and Varus to make space for the final champions. Final team: Vladimir, Syndra, LeBlanc, Thresh, Nautilus, Veigar, Annie, Brand. Roll down for Sivir and Azir at level 7. They can kill people very efficiently with the ranger buff. Put all of your items into Draven first then Gnar then Swain. Final Team Comp: Darius, Nidalee, Warwick, Gnar, Draven, Katarina, Swain, Rengar Carries: Draven, Gnar, Swain Strategy: Once you get Gnar and Draven in this team comp you will be sitting pretty. Yorick also helps here with defences. Just do what you normally would do and build around the Olaf to carry and still try to get multiple Lockets on Volibear. People realize that Brand is really powerful with demon synergy. Give her Infinity Edge, Jeweled Gauntlet, and Hextech Gunblade. Akali: The Guardian Angel Morelonomicon This guide is regularly being updated. Her ability, which causes her attacks to bounce to nearby enemies for the next 10 seconds, applies on-hit effects. Early Team Members: Use any placeholders you need to stay alive as you wait for the rest of your nobles Final Team Comp: Garen, Vayne, Fiora, Lucian, Leona, Kayle, Braum, Sejuani Carries: Garen, Vayne, Kayle Strategy: Get 3 nobles on the field as fast as possible, preferably Garen and Vayne then either Lucian or Fiora. These are strict requirements and thus not a reliable strategy. It has two champions that it depends on to deal most of the damage however. I suggest building him with Hand of Justice, Deathblade, and a survivability item such as Guardian Angel or Phantom Dancer. The two people that you are able to get early are Lissandra and Warwick. This guide will be a compilation of synergies of classes and origins. Early Team Members: For most of the game you will have Kennen but later replace him for Anivia. It seems that certainly, for the time being, there are certain combinations of Origins and Classes that work very well together. Those who both have will lean towards S, those who are fairly nice but are not able to move towards B in certain fields. When to do: Firstly, an early ghost blade of Youmuu needs to be committed. You will keep the Light synergy and also get the two Soulbound one. To start you want to pick up placeholders for the spots that are empty, but be ready to replace them when your pieces come up. Take a whole bunch of Knights and combine them with Kindred for the Phantom buff and then add in a Vayne for carrying. Saving money for the interest is a good habit to get into. Be mindful of keeping a strong front line. Thanks for reading our Teamfight Tactics comps guide. In the end, your team comp should look like: Darius, Garen, Kindred, Mordekaiser, Poppy, Sejuani, Vayne. One is to stack items on Varus and Ashe, and two is to not allow them to die by assassins. Final team: Varus, Braum, Kindred, Ezreal, Ashe, Malphite, Amumu, Taric. Final team: Renekton, Malzahar, Dr Mundo, Kindred, Sion, Twitch, Singed, Master Yi. Hoard all Kindreds and Sions that you find. Final team: Renekton, Volibear, Sion, Sivir, Dr Mundo, Olaf, Master Yi. Sword on Ornn for the Assassin trait. This build is really strong if the assassins target the correct people at the start. Beware: it is often very contested. However, late game this is a pretty scary team comp to play against. Azir falls off in the late game while Sivir scales well with the right items. Hand of Justice You can also look to put an Infinity Edge on Nocturne since he will still be an Assassin in this comp and like the bonus crit damage. Final team: Braum, Ezreal, Kindred, Ashe, Twitch, Olaf, Taric. Guardian Angel is great on the former. However, sometimes I find myself chasing after a certain team comp before the match even starts. Mid game: this is the stage your companion is coming online. In the late game, your main carry becomes Master Yi. Our Teamfight Tactics comps guide will run down some of the best team builds available! Description of the team: elementalists and ninjas share units and really tough midgame boost. They do contain also personal opinions, but mostly I studied and listed the lineups used in tournaments and preferred by high-ranked players. The 3 Summoners buff is a nice-to-have; you can get away with 6 Infernos and 2 Wardens. Combining these three variables, we can describe group members as S, A and B. If we have perfect items on it so that he can use his skill many times, he will fill the entire board in his clones. What to pivot to The beauty of the Blender comp is that you can pivot to either an Assassin comp or a Blademaster comp depending on what items you have. Guardian Angel is great on her. They will act as frontliners for the lineup and deal AoE damage. Rolling down for them might be an option, provided you have the gold to spare. We want mages and ocean in as our main source of damage throughout the game and to have a strong warden frontline to provide crowd control in order to let brand get off as many ults as possible before dying. The best time to bring up 6 Infernos is when you find an Amumu. Now that Teamfight Tactics is readily available, an early meta has unfurled with favoured Champions and items for every play style emerging. The Inferno split helps to deal with champions with a high armor value. Locket of the Iron Solari This item can, theoretically, go on any of the Berserkers in the comp, but Volibear is the one that most people seem to want it on. Final team: Vayne, Nasus, Jax, Aatrox, Soraka, Kindred, Yorick, Master Yi. Final team: Renekton, Jax, Volibear, Dr Mundo, Sion, Twitch, Olaf, Singed. Maybe rulers were shattered, but now they are stuffed and with killers coming back it looks like a number of comps will all be at the same level A wavelength. To round out the team comp, tanks like Yorick and Sion will draw unit aggro, along with the additional units from the Summoner trait. Play Zed until you can substitute Akali for him. Thanks to and for being awesome s ources of information! If you get those items, though, and especially if you get a Recurve plus Spatula before Wolves, you should force this comp if you can. It's usually better to have a strong frontline and weak backline than the other way around. Such synergies as Mystic, Summoner or Poison will make it much easier for him, providing additional survivability or making it difficult to use skills for enemies. Being able to use an ability two times in a row is extremely powerful, especially paired with the newly-buffed Ocean trait. Red Buff works great on the latter thanks to his passive ability Spray and Pray. I recommend the solid Druid synergy with Maokai and Neeko - you will remove them later on. With abilities, origins, classes, and items to consider, it can be hard to know how strong each one is. Build him with Infinity Edge, Ionic Spark, and Guardian Angel. Other supporters are also able to win end-game duels and get the first position. Synergies in teamfight tactics really have two different synergies which are early game and late game synergies. There are currently 56 different champions available right now. Ninja Elementalist: A-tier Patch 9. If we can find Crystal or Steel Lux, we can add it at level 8, thanks to which we will provide even greater damage reduction for our units. Once this is in full flow, your critical strike damage will be buffed by 350% thanks to your Assassins, and your Ninjas will be dealing an additional 60% in attack damage. Up to today, I have created over 35 builds, and while some of them are potentially stronger during some patches, all of them are viable options in our games depending on our luck with items and champions. Putting a Morellonomicon and Spear of Shojin on the Tidecaller is a power play. While you can use her to complete some class synergies, you should ultimately replace her as soon as possible. When not to build it The only comp to be worried about as far as countering is a Cloud comp or a Berserker comp with a strong Jax, since dodges can really mess you up. I suggest giving him Infinity Edge and Bloodthirster because his active ability guarantees a critical hit. Master Yi and Zed will round out the comp. Her Noble synergy can also stack even more armor, making teams able to tank attacks better.。 。 。

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Top TFT Comps

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Teamfight Tactics Comps Guide

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Best TFT Team Comps 9.17

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New TFT Meta 9.24B

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TFT best set 2 comps 9.24b

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